Casual Guild Forums
General Category => Gaming => Topic started by: Branical on October 23, 2009, 12:22:07 AM
-
This game is kinda like an RTS. You send your flowerseed fighter jets to other asteroids to fight the different Flower Empires. For 10 seeds you can build a plant that will spawn more seeds for your flower army, or a defensive plant that spawns bomb seeds. This indie game was released just a few days ago and is a little rough around the edges (like on Demo level 5 you have to build 2 defensive plants or it won't give you the victory screen), but they're updating it.
Website (http://www.dyson-game.com/blog/)
http://www.youtube.com/watch?v=BBXpNpwDFzw
-
So it's like Okami and Katamari Damacy combined, except with neither of their traits, but the developers were equally high on acid?
-
It's okay but but by the time I finished the demo I was ready to put down the game. It's no plants vs zombies.
-
I love this game but there's something missing to make it more appealing. It'S a good slowpaste game, but like Asmo it's not Plants vs ZOmbie or N+, I'm sure the developper are already working on a deeper upgrade system or colonisation scheme.
-
After acquiring this game, I can definately say it's not worth the $15 retail value. Sure there's 25 levels, but they're all exactly the same. This game has a lot of potential and if they ever made a Eufloria 2 with some major overhauls to the combat and UI, I could see it being a huge hit. Things like not being able to set way-points, the difficulty of selecting specific units, not being able to switch your trees, the extremely slow pacing, and the lack of a good story mode (Oh hey, Greys are here. You should kill them. Oh look, Greys are over there! Go kill them... etc etc.) kinda ruins the game for most people.